# Echoes of Color enemy party archetypes
# id|goal|minimumDepth|weight|enemyRole:partyRole,...
monoculture|MONOCULTURE|1|12|SAME:FRONTLINE,SAME:STRIKER,SAME:STRIKER
pursuit|PURSUIT|1|26|CHARGER:STRIKER,CHARGER:STRIKER,CASTER:ARTILLERY,BLOCKER:FRONTLINE
protection|PROTECTION|2|28|BLOCKER:FRONTLINE:BULWARK_SEED,CASTER:SUPPORT:MENDING_NODE,CHARGER:STRIKER,BLOCKER:FRONTLINE:BULWARK_SEED
crossfire|CROSSFIRE|3|24|CASTER:ARTILLERY:FRACTURE_MINE,CASTER:ARTILLERY:VECTOR_GATE,BLOCKER:FRONTLINE,CHARGER:STRIKER
siege|SIEGE|4|22|BLOCKER:FRONTLINE:BULWARK_SEED,CASTER:ARTILLERY:FRACTURE_MINE,CASTER:SUPPORT:MENDING_NODE,CHARGER:STRIKER
containment|CONTAINMENT|4|22|BLOCKER:FRONTLINE:BULWARK_SEED,BLOCKER:FRONTLINE,CASTER:SUPPORT:VECTOR_GATE,CHARGER:STRIKER
attrition|ATTRITION|5|20|CASTER:SUPPORT:MENDING_NODE,BLOCKER:FRONTLINE,CASTER:ARTILLERY:FRACTURE_MINE,CHARGER:STRIKER
