# Echoes of Color enemy kit balance
# rowType|role|shapeKit|skill|minNormal|maxNormal|minElite|maxElite|priority|weight|enabled
# SELECT rows use the lowest matching priority, then weighted random among ties.
PREFERRED|CASTER|CIRCLE|CIRCLE_SPORE|0|0|0|0|0|100|true
PREFERRED|CASTER|SQUARE|SQUARE_AFTERSHOCK_FIELD|0|0|0|0|0|100|true
PREFERRED|CASTER|TRIANGLE|TRIANGLE_NEEDLE|0|0|0|0|0|100|true
PREFERRED|CASTER|PENTAGON|NOVA|0|0|0|0|0|100|true
PREFERRED|CHARGER|CIRCLE|CIRCLE_SPORE|0|0|0|0|0|100|true
PREFERRED|CHARGER|SQUARE|SQUARE_BULWARK_FIELD|0|0|0|0|0|100|true
PREFERRED|CHARGER|TRIANGLE|TRIANGLE_NEEDLE|0|0|0|0|0|100|true
PREFERRED|CHARGER|PENTAGON|RAY|0|0|0|0|0|100|true
PREFERRED|BLOCKER|CIRCLE|CIRCLE_RENEWAL_FIELD|0|0|0|0|0|100|true
PREFERRED|BLOCKER|SQUARE|SQUARE_BULWARK_FIELD|0|0|0|0|0|100|true
PREFERRED|BLOCKER|TRIANGLE|TRIANGLE_HASTE_FIELD|0|0|0|0|0|100|true
PREFERRED|BLOCKER|PENTAGON|NOVA|0|0|0|0|0|100|true
SELECT|CHARGER|ANY|GROUND_SLAM|0.0|98.0|0.0|116.0|10|100|true
SELECT|CHARGER|CIRCLE|SLOW_FIELD|0.0|190.0|0.0|230.0|20|100|true
SELECT|CHARGER|CIRCLE|CIRCLE_SPORE|0.0|9999.0|0.0|9999.0|30|100|true
SELECT|CHARGER|SQUARE|GROUND_SLAM|0.0|130.0|0.0|155.0|40|100|true
SELECT|CHARGER|TRIANGLE|LUNGE|86.0|240.0|86.0|280.0|50|100|true
SELECT|CHARGER|PENTAGON|RAY|145.0|560.0|145.0|660.0|60|100|true
SELECT|CHARGER|ANY|LUNGE|86.0|220.0|86.0|260.0|70|100|true
SELECT|BLOCKER|ANY|GROUND_SLAM|0.0|92.0|0.0|108.0|10|100|true
SELECT|BLOCKER|CIRCLE|CIRCLE_RENEWAL_FIELD|0.0|240.0|0.0|285.0|20|100|true
SELECT|BLOCKER|TRIANGLE|TRIANGLE_HASTE_FIELD|0.0|280.0|0.0|330.0|30|100|true
SELECT|BLOCKER|SQUARE|SQUARE_BULWARK_FIELD|0.0|230.0|0.0|270.0|40|100|true
SELECT|BLOCKER|PENTAGON|NOVA|0.0|220.0|0.0|260.0|50|100|true
SELECT|BLOCKER|ANY|GROUND_SLAM|0.0|128.0|0.0|150.0|60|100|true
