v0.3.57-dev - build 2026.09.22 5217438b

- 5217438b	2026-09-22	Refresh architecture inventory before release
- ac38b6d1	2026-09-22	Follow refreshed headless bot profiles in command ingress guard
- 5001a8c4	2026-09-22	Update Anchor Bastion smoke expectation for resource rebalance
- 565af87c	2026-09-22	Align autonomy smoke fixtures with outcome windows and live loadouts
- b65b4493	2026-09-22	Document telemetry cleanup and ignored capture locations
- 197353a1	2026-09-22	Document 30-seed campaign results for all three shapes
- 7738b038	2026-09-22	Claim campaign seeds atomically before exporting parallel workers
- 51101348	2026-09-22	Recover completed campaign results after interrupted batch reporting
- c7271ac1	2026-09-22	Release finished campaign hosts and allow seed-index resume
- 462c2006	2026-09-21	Add streaming validation and milestone analysis for campaign batches
- 8bcf3b76	2026-09-21	Report Triangle defensive autonomy pilot and boss validation
- cec857ac	2026-09-21	Avoid stale retreat placement and verify old save action ordering
- 9a9ae2cb	2026-09-21	Preserve hit targets for presentation after lethal boss damage
- 439a870e	2026-09-21	Preserve encounter failure causes and support focused boss reruns
- 161e3508	2026-09-21	Add a production-command gate escape encounter probe
- 169ab6df	2026-09-21	Validate mobility command dispatch and local cast success semantics
- e780a4cd	2026-09-21	Give the self-mobility component a unique catalog order
- 38f5d129	2026-09-21	Add cast-time escape utility and semantic bot defensive movement planning
- 521d7ef4	2026-09-21	Align active action IDs and names with save compatibility aliases
- 0e849078	2026-09-21	Report resource feedback and matched pack improvements with Triangle regressions
- 4537405f	2026-09-21	Add paired pack regression comparisons across resource experiments
- c4d2868a	2026-09-21	Cover live affordability feedback and all bot glyph selection paths
- 3c78a507	2026-09-21	Make bot glyph planning respect prospective capacity and sustain
- d503c619	2026-09-21	Show live and preview Color warnings and mute over-capacity actions
- b6da8e08	2026-09-21	Add shared Color capacity sustain and glyph preview budget model
- b63abe51	2026-09-21	Use theme text and selection surfaces in options controls
- bc78202c	2026-09-21	Keep geometry tactics reachable and subordinate to combat retreat
- 81799f4d	2026-09-21	Add Prismatic Arcade and Living Instrument light palettes
- 79a0f0c7	2026-09-21	Separate cached bot firing reach from preferred positioning distance
- 87d7e2a4	2026-09-21	Make Square and Triangle opening rotations affordable without Blue investment
- 534ff9b0	2026-09-21	Document 900 pack runs and Square resource and glyph failures
- 527e2c0d	2026-09-21	Preserve secondary damage sources and paired glyph outcome changes
- bc7d5b1f	2026-09-21	Expose pack skill costs profiles and charge opportunity diagnostics
- d6dfc534	2026-09-21	Add matched pack validation and timing skill analysis
- 95d95788	2026-09-21	Add matched multi-layout pack benchmark and action output exports
- 95f6c0e0	2026-09-21	Add opt-in source-preserving bot damage diagnostics
- abc1d82c	2026-09-21	Document verified bot learning, hazard, and recovery results
- 84baae95	2026-09-21	Recover blocked hazard detours without shortening objective rejections
- fb8db09e	2026-09-21	Remove harmful forced status retreat while retaining defensive reserves
- 2115c865	2026-09-21	Compare matched bot batches and audit outcome-learning bounds
- 53c3ac48	2026-09-21	React to compounded status danger and protect defensive color reserves
- 510d2231	2026-09-21	Use thinking ticks for outcome windows and export credit diagnostics
- 33e55257	2026-09-21	Detect exploration cycles using discovery and combat progress
- 29593f63	2026-09-21	Prioritize semantic miniboss warnings and active hazards
- 7d7f9e65	2026-09-21	Attribute overlapping bot outcomes against measured reward baselines
- a6371106	2026-09-21	Document 30-seed bot pilot and controlled encounter findings
- 25d23e8a	2026-09-21	Activate controlled minibosses and audit learned replacement margins
- 2e72e896	2026-09-21	Add equal-start bot encounter comparisons and trace validation
- ca528e16	2026-09-21	Trace bot build decisions and add controlled adaptation modes
- dc8435ac	2026-09-21	Document Warden decision fixes and 18 matched replay results
- 2e3e83d6	2026-09-21	Route combat pursuit around walls toward the actual target
- 482b0874	2026-09-21	Keep warning escape clearance within the available windup
- c90a8ea5	2026-09-21	Keep bots clear of active boss fields and retreat away from priority targets
- 7300c4ca	2026-09-21	Filter ineffective cooldown glyphs and retain safe retreat defenses
- 8ee2adb3	2026-09-21	Recover autoplay stalls across alternating navigation objectives
- 2c260dd0	2026-09-21	Prioritize boss warning escapes and cover complete projectile lanes
- cd6a85a9	2026-09-21	Sync local autoplay decision stats with live equipment and passive builds
- f7cc3764	2026-09-21	Document expanded autoplay defects and first Warden encounter
- 8d2a0b40	2026-09-21	Link batch telemetry to verified boss encounter outcomes
- c3b48f53	2026-09-21	Include terminal boss state in seeded decision audits