v0.3.58-dev - build 2026.09.23 3ad08877

- 3ad08877	2026-09-23	Refresh architecture inventory for release
- 430df3da	2026-09-23	Round displayed damage while preserving fractional combat values
- 0e0ab713	2026-09-23	Refresh tooltip values on build changes and audit localized mechanic text
- 6409e42a	2026-09-23	Add accessible mechanic character overview with live action sustain cards
- 2b7f9475	2026-09-23	Derive accessible action tooltip values from live semantic entities
- 31a99f90	2026-09-23	Refine character inspector spacing and player-facing copy
- e3f4cce0	2026-09-23	Add interactive character-panel design comparisons
- a68acba9	2026-09-23	Clarify tactical schematics and fit compact glyph rows
- 2a9688d5	2026-09-23	Verify tooltip style cycling and responsive card previews
- b664e0c6	2026-09-23	Complete tooltip style choices and arrange glyphs as responsive cards
- 5ee66c99	2026-09-22	Protect autonomous summons from Sunder geometry shattering
- 62b3673b	2026-09-22	Document and test physical-only Sunder shattering across shapes
- 8fa2f046	2026-09-22	Give player physical constructs a shared Sunder shatter policy
- 6b271f80	2026-09-22	Read attached projectile recipes in glyph shatter summaries
- 8c2e1a71	2026-09-22	Describe authored shatter counts and verify applied glyph cards
- f3b46b2b	2026-09-22	Show socketed glyph icons and compose semantic activation descriptions
- cd780ccf	2026-09-22	Wire cached skill tags into cards and verify accessible layout
- fc22215f	2026-09-22	Render mechanic tooltips with dedicated flat card styling
- 315de604	2026-09-22	Extend friendly pigment stride boost to three seconds
- a050a1c6	2026-09-22	Record verified skill cards and corrected Linux package evidence
- 0d146af0	2026-09-22	Register semantic card and style catalogs with localization ownership audit
- 53630fe8	2026-09-22	Verify live skill inspection and color scheme routing in UI theme tab
- f349a607	2026-09-22	Document skill card behavior and Linux archive header repair
- 21d7113d	2026-09-22	Refresh architecture inventory for skill card presentation service
- 7f8c4c39	2026-09-22	Check theme tab wrapping at narrow widths and enlarged text
- 2eacb32c	2026-09-22	Distinguish boolean status consumption from status identifiers in cards
- cf1174c1	2026-09-22	Render mechanic card sections with quiet labels and unboxed details
- 6ef0d217	2026-09-22	Correct localized card value placeholders and persistence test fixture
- 998260cd	2026-09-22	Cover semantic card ranking, inspection, options persistence, and layout
- a9c8bc08	2026-09-22	Resolve portable archive destinations against PowerShell location
- 2c0e4343	2026-09-22	Validate local ZIP headers to catch Windows separator mismatch
- 8f43c1a9	2026-09-22	Use mechanic cards for skill hovers and add persistent UI theme options
- ce32c257	2026-09-22	Add semantic skill card facts and localized concise action summaries
- 44373b78	2026-09-22	Normalize Linux ZIP paths and reject nonportable JAR entries
- ee8aad34	2026-09-22	Bump version to v0.3.57-dev
- 5217438b	2026-09-22	Refresh architecture inventory before release
- ac38b6d1	2026-09-22	Follow refreshed headless bot profiles in command ingress guard
- 5001a8c4	2026-09-22	Update Anchor Bastion smoke expectation for resource rebalance
- 565af87c	2026-09-22	Align autonomy smoke fixtures with outcome windows and live loadouts
- b65b4493	2026-09-22	Document telemetry cleanup and ignored capture locations
- 197353a1	2026-09-22	Document 30-seed campaign results for all three shapes
- 7738b038	2026-09-22	Claim campaign seeds atomically before exporting parallel workers
- 51101348	2026-09-22	Recover completed campaign results after interrupted batch reporting
- c7271ac1	2026-09-22	Release finished campaign hosts and allow seed-index resume
- 462c2006	2026-09-21	Add streaming validation and milestone analysis for campaign batches
- 8bcf3b76	2026-09-21	Report Triangle defensive autonomy pilot and boss validation
- cec857ac	2026-09-21	Avoid stale retreat placement and verify old save action ordering
- 9a9ae2cb	2026-09-21	Preserve hit targets for presentation after lethal boss damage
- 439a870e	2026-09-21	Preserve encounter failure causes and support focused boss reruns
- 161e3508	2026-09-21	Add a production-command gate escape encounter probe
- 169ab6df	2026-09-21	Validate mobility command dispatch and local cast success semantics
- e780a4cd	2026-09-21	Give the self-mobility component a unique catalog order
- 38f5d129	2026-09-21	Add cast-time escape utility and semantic bot defensive movement planning
- 521d7ef4	2026-09-21	Align active action IDs and names with save compatibility aliases
- 0e849078	2026-09-21	Report resource feedback and matched pack improvements with Triangle regressions
- 4537405f	2026-09-21	Add paired pack regression comparisons across resource experiments
- c4d2868a	2026-09-21	Cover live affordability feedback and all bot glyph selection paths
- 3c78a507	2026-09-21	Make bot glyph planning respect prospective capacity and sustain
- d503c619	2026-09-21	Show live and preview Color warnings and mute over-capacity actions
- b6da8e08	2026-09-21	Add shared Color capacity sustain and glyph preview budget model